HOW THE STUDIO WORKS
BUILT FROM PARTS ON THE WEB
The maps come from OpenStreetMap. Roof heights come from public lidar or other open data where we have it; each piece names its source.
The drawing is our own code, run on our own machine.
IT HAPPENS IN A CHAT
Every piece starts as a conversation between Marco and Claude. These are pictures from that chat, misses included.

1Lower Manhattan in full colour, by day. Dropped: too dark, and “a little AI like”. 
2The bottom of Manhattan in ink line. The angled view went; the ink line stayed. 
3Italy as photo relief, one of three treatments. Dropped after the first round. 
4Soho at 17:00 on 5 April 1967, under that day’s cloud. Dropped: “too much cloud”. 
5Three faces for the lettering. Barlow Condensed stayed; Plex Mono and Cormorant went. 
6The house look: today’s city, no date. The 1967 sheet became an optional edition.
THE TOOLS

- Marco, the director
- picks the places, judges every proof, prints, signs and numbers the hand prints.
- Claude
- writes the code, runs the renders, checks every fact against its source.
- Forge
- our art agent, the press. It works in Blender, on forge.
FORGE’S BODY
Forge’s body was built the way the studio was: from parts off the web.

CPU cooler, before the label came off. 
Power supply, braided cables still coiled. 
CPU in the socket, paste on, mounting bar across. 
Two sticks of RAM, beside the cooler.